Project Based Learning pedagogy states that the project is focused on real world problems and that important knowledge, concepts, and skills are taught within the project. Here at Hamlin girls integrate their learning of technology to support solving problems.
In these clips see how lower school girls use technology to interview community members, create podcasts, use green screens in their newscasts, and sharing their work with the entire lower school:
These girls are working hard to develop a comprehensive set of skills to meet the challenges of their increasingly digital times!
We are thankful to integrator Ms. Davis for the creativity she brings to work every day.
See how Hamlin Middle School Students are using technology to show how they are creating art, making ebooks on different biomes, speaking in Spanish to students in other countries and coding to create new apps:
Always reflecting and revising our work we are preparing students who use technology not solely to consume information but also to create. These girls will have the skills to meet the challenges of their increasingly digital times!
We are thankful to integrator Ms. Davis for the creativity she brings to work every day.
As part of the third grade social studies curriculum, the girls learn about Central and South America and the people and animals that live in those countries. This year, the Third Grade Teachers worked with Spanish Teacher Kate McGinnis and STEM Teacher Caroline Windell as they combined their social studies, Spanish, and coding knowledge into one amazing online project.
They girls researched a specific rainforest animal and then wrote an interview between their animal and another character using common Spanish phrases such as ¿Dónde vives? and ¿Qué comes? They then used the block-based coding language in Scratch to animate their interviews, record their animations, and then save their animations as a stand-alone videos.
Here is a sample by Sophia:
As more projects like this one are successfully completed (and shared) – we look forward to seeing the robust learning and iterative design processes inherent in coding instruction – reaching students and faculty in a variety of subject areas.